Lightning and turbo
Concept + Strategy
Digital experiences
The adventure teaches traffic rules in a fun way: An integrated quiz covers topics such as the safe use of bicycles in road traffic, right of way rules and distance behavior.
Art Direction & Animation by Tobias Fluck
Services
Concept, game design, development

Ready for adventure on two wheels?
Want to get to know the lightning-fast world of "Blitz and Turbo"? Speed through exciting levels, master challenges and discover the adventure.
Play now!

The technical backbone of the game
Technically, the application is based on a headless architecture: the 3D world was developed using Three.js and the levels are built modularly from Figma components. A Laravel-based admin panel enables content maintenance and communicates with the front end via an API.
Modular level design
A component-based system was developed in Figma for level design. It opens up unlimited possibilities for creative level construction and guarantees endless fun.


Color Logic
Each street component combines a visual layout with a color-coded logic level.
Full design power
The characteristic look of the game was created in collaboration with Tobias Fluck. "Blitz und Turbo" shines with charm and action, while the varied levels make the game a real eye-catcher.






Autonomous road users
The logic level provides the basis for the traffic rules. The cars are autonomous road users: they follow their individual route and obey the rules. Don't give them the right of way or you'll get a bang!







Premiere for "Blitz and Turbo"
The game was presented to the public for the first time at Cycle Week at the end of May - and with great success. Young and old alike pedaled digitally and puzzled their way through the traffic questions.




"Lightning and turbo" in your hands
A good game deserves its own controller - in the distinctive "Blitz and Turbo" look with matching control panels, of course. A small memento of the great project.














